﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using SevenInvaders.common;

namespace SevenInvaders.LEVEL_CAIOZ
{
    class CaioEnemy : Enemy
    {
        Texture2D texture2D;

        public static List<CaioEnemy> list = new List<CaioEnemy>();

        enum IAType { goDown, goDownUpAndDown };

        public CaioEnemy(Texture2D texture, Vector2 position)
            : base(texture)
        {
            // TODO: Complete member initialization
            this.position = position;
        }
        
        public void Draw(GameTime gameTime, SpriteBatch spriteBatch)
        {
            throw new NotImplementedException();
        }

        public void Update(GameTime gameTime)
        {
            positionX += 10;
        }

        public Vector2 position { get; set; }

        public static int positionX { get; set; }
    }
}
